Windjammers 2 is officially under development. The team at DotEmu surely makes us jump for joy. This is a direct successor to the original Windjammers that came out in the 90s for the SNK arcade system (Neo Geo MVS) and its consoles (Neo Geo AES and the Neo Geo CD variant). The video below suggests that the game will keep the 2D finish of Data East’s classic title, although we still lack official information about tech specs.
I personally think that keeping a 2D style for characters and stages is a good decision, as it would allow DotEmu to keep the original’s essence and charm. Both 2D elements will be hand-drawn, with special attention on animations. Our regular readers know this is important because Windjammers was a game where the characters’ mobility, therefore the animation, played a key role in terms of playability.
We will have to wait to see what the guys at DotEmu come up with, but they will find it easy to create a worthy successor: they just have to use the basis of the original in terms of playability but using up-to-date graphics. Watching the video again, we got a very interesting yet enlightening glimpse about it: the character holds the disc to charge it for a special movement, a classic movement featured on the original game.
Those who were able to play the original might remember that each character had their weaknesses and strengths: the stronger characters were slower but had more powerful throws and could block special throws more easily. In contrast, faster characters moved seamlessly and were more fluid but were vulnerable to special throws and could even be pushed into the goal.
We will keep an eye on Windjammers 2, a game coming to PC and Nintendo Switch in 2019. We still do not know the game’s requirements, but they should be easily met because it is a 2D game.